Play-for-Fun
In the early days of blockchain gaming, we were more accustomed to using the term “GameFi”. Games are more like a syntax sugar of DeFi, and they are the application breakthroughs that blockchain technology experimenters seek externally. In “GameFi”, Fi is superior to Game, and Game only modifies the existence of Fi.
Free-To-Play/Own eliminates the entry cost, and after players no longer have the pressure of capital return, they are increasingly focused on the “playability” of the game itself. The market’s requirements for “blockchain games” have already become games that combine good “playability” with blockchain technology. Blockchain technology will become a “catalyst” to change the traditional form of games.
Players attracted by “playability” will gradually generate more and more game asset trading needs as they continue to play games. At this time, with the necessary on-chain interactive teaching, players will be happy to learn and enjoy the feeling of truly owning game assets and truly feel the advantages of unchangeable and transparent assets on the chain.
Sailwars is such a Play-for-Fun game. The SLG gameplay is unique among the current blockchain games on the market, with exquisite pictures and a realistic medieval style that is loved by many players. It has unique advantages in “breaking the circle”. First of all, based on the creation of real consumption needs, it silently transforms Web2 players into Web3 users. In this regard, Sailwars has greatly optimized the user experience. The registration and login are no different from traditional games, and it also generates a hosting wallet for players in the background without any perception, giving Web2 users a “zero threshold” usage experience. Web3-related interactive behaviors such as NFT, airdrops, membership benefits, and community credentials will not affect the player’s gaming experience.
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